Post jam update 1.1


Here is the a bit late post jam update.

1.1 changes:

  • Changed a LOT of internal card's interaction logic.
  • Fixed Weapon and Key highlight buttons cooldown.
  • Fixed and added Traps highlight button (cutted off in jam version because of BUG and a lack of time -_-)
  • Fixed Bomb's addition 4 erroneous explosions.
  • Fixed rendering order of Boss and Door oncard counters.
  • Now you cannot open Weapons and Keys by pairing them with the Void cards, instead you 
  • throwing them out into the abyss. Be careful!
  • Now Mobs and Boss doesn't stay revealed on board forever if you are opened them. After 
  • some amount of player actions passed they hiding again.
  • Added info about control buttons all over the game. Now you may press F1 during the
  • gameplay to show/hide the controls reminder. Additioinally, this info shown on the screen when game is paused (which can be toggled with Escape =)).
  • Added tutorial that shows game basics.
  • Locked and not locked doors now visually differs: locked now have a big lock on them.
  • Changed win and gameover conditions a bit. Now you cannot win simply opened enough cards and can
  • lose if no weapons left on board.

Files

lands_of_dunmatch_jam_1.1.rar 23 MB
4 hours ago

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